


This freedom is what has given Arma the longevity and popularity it has today. With Arma you get to pick and choose who you play with, what maps and weapons are available, how missions are designed, and how you want to approach any given situation. The modding scene is very active, with work ranging from radio simulators, to even more realistic overhauls, useful tools like a squad 'minimap' of sorts, and even ridiculous stuff like Halo universe mods. The communities in Arma vary from small groups of friends who play on public servers, to huge milsim groups with hundreds of members who play on highly modified versions of the game with their own private rules, missions, and servers. It is pretty huge as games go, at approximately 300 km 2 of detailed and variegated terrain. The game is set in the near future on their version of the real-life island of Limnos in the Mediterranean, dubbed Altis. Some of the improvements from Arma 2 include vastly improved mouse controls, much better graphics, a whole new stance system, Zeus, a weapons attachment system, and much more. (Credit to Keket for all the awesome headers)Īrma 3 DLC 3-pack (Karts, Heli’s, Marksmen) - Īs is usually the case with Steam games, if you’re patient, wait for the Winter and Summer Steam sales, because you’ll get this game significantly cheaper(%40-%70 cheaper if you’re lucky)Īrma 3 is the latest game in Bohemia Interactive's Arma series, a franchise known best for it's quasi-realistic FPS mechanics, non-linear tactical gameplay, large and varied communities, and the ambitious modding and mission-making scene. You won't recognize Canada when I'm through with itĭISCLAIMER: This thread is currently undergoing an overhaul for a few days, so apologies for holes, references to non-existent sections, etc.
